AI Insights · Timothy · July 2024
Top 5 Anime Games on Android in Slovenia - Q2 2024
Explore the performance of the top 5 anime games on the Android platform in Slovenia during Q2 2024, with insights on weekly downloads, revenue, and active users.
In Q2 2024, the top 5 anime games on the Android platform in Slovenia showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's trends:
Solo Leveling:Arise from Netmarble saw its weekly revenue peak at around $927 in mid-May, followed by a gradual decline to $132 by the end of June. Weekly downloads started strong with 1.6K in early May but dropped significantly to just 32 by late June. The game maintained a relatively stable number of weekly active users, fluctuating around 1.5K throughout the quarter.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced a notable increase in weekly revenue towards the end of the quarter, peaking at approximately $624 in the final week of June. Weekly downloads also rose, reaching 47 in late June. The game maintained a steady number of active users, with a slight increase from 474 to 491 over the quarter.
Yu-Gi-Oh! Master Duel from KONAMI had a mixed performance. Weekly revenue saw a peak of around $73 in late April but dropped to $6 by the end of June. Weekly downloads varied, with a high of 77 in late April and a low of 7 in several weeks. Active users remained relatively stable, averaging around 400 throughout the quarter.
Black Clover M by Garena International II showed moderate activity. Weekly revenue peaked at $64 in late April but saw fluctuations, ending at $32 in the final week of June. Weekly downloads were fairly consistent, with a high of 32 in late April and a low of 7 in late May. Active users displayed a slight upward trend, reaching 315 by mid-June.
ONE PIECE TREASURE CRUISE-RPG, another title by Bandai Namco Entertainment Inc., showed less volatility. Weekly revenue peaked at around $96 in mid-May, with a final value of $58 in late June. Weekly downloads varied, peaking at 40 in late April and dropping to 6 by the end of June. The number of active users remained relatively stable, fluctuating around 120 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.